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{
"ID": 4,
"Caliber": "AR_L",
"Category": "Weapon",
"DefaultStackCount": 1,
"MaxStackCount": 1,
"Description": "?",
"DescriptionKey": "Item_1_Rifle-A_template_Desc",
"DisplayName": "GunTemplate",
"DisplayNameKey": "Item_1_Rifle-A_template",
"DisplayQuality": 0,
"Name": "1_Rifle-A_template",
"Quality": 9,
"Price": 37500,
"Tags": [
"Weapon",
"Gun"
],
"MaxDurability": 100,
"Repairable": false,
"CanBeSold": true,
"CanDrop": true,
"Sticky": false,
"UseDurability": true,
"UnitWeight": 3,
"Slots": [
{
"Key": "Scope",
"DisplayName": "Scope",
"ExcludeTags": [],
"RequireTags": [
"Scope"
]
},
{
"Key": "Muzzle",
"DisplayName": "Muzzle",
"ExcludeTags": [],
"RequireTags": [
"Muzzle"
]
},
{
"Key": "Grip",
"DisplayName": "Grip",
"ExcludeTags": [],
"RequireTags": [
"Grip"
]
},
{
"Key": "Stock",
"DisplayName": "Stock",
"ExcludeTags": [],
"RequireTags": [
"Stock"
]
},
{
"Key": "Tec",
"DisplayName": "Tactic",
"ExcludeTags": [],
"RequireTags": [
"TecEquip"
]
},
{
"Key": "Mag",
"DisplayName": "Magazine",
"ExcludeTags": [],
"RequireTags": [
"Magazine",
"GunType_Rifle"
]
}
],
"Stats": [
{
"DisplayName": "DMG",
"DisplayNameKey": "Stat_Damage",
"BaseValue": 25
},
{
"DisplayName": "Fire Rate",
"DisplayNameKey": "Stat_ShootSpeed",
"BaseValue": 6
},
{
"DisplayName": "Magazine Capacity",
"DisplayNameKey": "Stat_Capacity",
"BaseValue": 20
},
{
"DisplayName": "Reload Time",
"DisplayNameKey": "Stat_ReloadTime",
"BaseValue": 1.5
},
{
"DisplayName": "*Stat_BurstCount*",
"DisplayNameKey": "Stat_BurstCount",
"BaseValue": 1
},
{
"DisplayName": "Bullet Speed",
"DisplayNameKey": "Stat_BulletSpeed",
"BaseValue": 25
},
{
"DisplayName": "Range",
"DisplayNameKey": "Stat_BulletDistance",
"BaseValue": 8
},
{
"DisplayName": "Unit Penetration",
"DisplayNameKey": "Stat_Penetrate",
"BaseValue": 0
},
{
"DisplayName": "Crit Chance",
"DisplayNameKey": "Stat_CritRate",
"BaseValue": 0.1
},
{
"DisplayName": "CRIT DMG Multiplier",
"DisplayNameKey": "Stat_CritDamageFactor",
"BaseValue": 1.5
},
{
"DisplayName": "Armor Penetration Level",
"DisplayNameKey": "Stat_ArmorPiercing",
"BaseValue": 0
},
{
"DisplayName": "Armor Break",
"DisplayNameKey": "Stat_ArmorBreak",
"BaseValue": 0
},
{
"DisplayName": "Bullets per Shot",
"DisplayNameKey": "Stat_ShotCount",
"BaseValue": 1
},
{
"DisplayName": "Single Shot Angle",
"DisplayNameKey": "Stat_ShotAngle",
"BaseValue": 0
},
{
"DisplayName": "Hip Fire Basic Spread",
"DisplayNameKey": "Stat_DefaultScatter",
"BaseValue": 10
},
{
"DisplayName": "*Stat_ExplosionRange*",
"DisplayNameKey": "Stat_ExplosionRange",
"BaseValue": 0
},
{
"DisplayName": "*Stat_ExplosionDamage*",
"DisplayNameKey": "Stat_ExplosionDamage",
"BaseValue": 0
}
],
"Effects": [],
"Modifiers": null,
"PluggedIntoSlot": null,
"Constants": [
{
"Value": "AR_L",
"DisplayName": "Caliber",
"DisplayNameKey": "Var_Caliber",
"Type": 4
},
{
"Value": 100,
"DisplayName": "*Var_MaxDurability*",
"DisplayNameKey": "Var_MaxDurability",
"Type": 1
}
]
}