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{
"ID": 782,
"Caliber": "SNP",
"Category": "Weapon",
"DefaultStackCount": 1,
"MaxStackCount": 1,
"Description": "An all-around excellent sniper rifle, with standout range.",
"DescriptionKey": "Item_Sniper_SV98_Normal_Desc",
"DisplayName": "SV98",
"DisplayNameKey": "Item_Sniper_SV98_Normal",
"DisplayQuality": 0,
"Name": "Sniper_SV98_Normal",
"Quality": 5,
"Price": 13909,
"Tags": [
"Weapon",
"Gun",
"GunType_SNP",
"Western",
"Repairable"
],
"MaxDurability": 100,
"Repairable": true,
"CanBeSold": true,
"CanDrop": true,
"Sticky": false,
"UseDurability": true,
"UnitWeight": 3.82,
"Slots": [
{
"Key": "Scope",
"DisplayName": "Scope",
"ExcludeTags": [],
"RequireTags": [
"Scope"
]
},
{
"Key": "Muzzle",
"DisplayName": "Muzzle",
"ExcludeTags": [],
"RequireTags": [
"Muzzle",
"GunType_SNP"
]
},
{
"Key": "Grip",
"DisplayName": "Grip",
"ExcludeTags": [],
"RequireTags": [
"Grip"
]
},
{
"Key": "Stock",
"DisplayName": "Stock",
"ExcludeTags": [],
"RequireTags": [
"Stock",
"GunType_AR"
]
},
{
"Key": "Mag",
"DisplayName": "Magazine",
"ExcludeTags": [],
"RequireTags": [
"Magazine",
"GunType_SNP"
]
}
],
"Stats": [
{
"DisplayName": "DMG",
"DisplayNameKey": "Stat_Damage",
"BaseValue": 24.7
},
{
"DisplayName": "Fire Rate",
"DisplayNameKey": "Stat_ShootSpeed",
"BaseValue": 0.83
},
{
"DisplayName": "Magazine Capacity",
"DisplayNameKey": "Stat_Capacity",
"BaseValue": 10
},
{
"DisplayName": "Reload Time",
"DisplayNameKey": "Stat_ReloadTime",
"BaseValue": 3.5
},
{
"DisplayName": "*Stat_BurstCount*",
"DisplayNameKey": "Stat_BurstCount",
"BaseValue": 1
},
{
"DisplayName": "Bullet Speed",
"DisplayNameKey": "Stat_BulletSpeed",
"BaseValue": 186
},
{
"DisplayName": "Range",
"DisplayNameKey": "Stat_BulletDistance",
"BaseValue": 34.6
},
{
"DisplayName": "Unit Penetration",
"DisplayNameKey": "Stat_Penetrate",
"BaseValue": 0
},
{
"DisplayName": "Crit Chance",
"DisplayNameKey": "Stat_CritRate",
"BaseValue": 0.65
},
{
"DisplayName": "CRIT DMG Multiplier",
"DisplayNameKey": "Stat_CritDamageFactor",
"BaseValue": 2.7
},
{
"DisplayName": "Armor Penetration Level",
"DisplayNameKey": "Stat_ArmorPiercing",
"BaseValue": 0
},
{
"DisplayName": "Armor Break",
"DisplayNameKey": "Stat_ArmorBreak",
"BaseValue": 0
},
{
"DisplayName": "Bullets per Shot",
"DisplayNameKey": "Stat_ShotCount",
"BaseValue": 1
},
{
"DisplayName": "Single Shot Angle",
"DisplayNameKey": "Stat_ShotAngle",
"BaseValue": 0
},
{
"DisplayName": "Sound Range",
"DisplayNameKey": "Stat_SoundRange",
"BaseValue": 39.3
},
{
"DisplayName": "Aiming Range",
"DisplayNameKey": "Stat_ADSAimDistanceFactor",
"BaseValue": 1.56
},
{
"DisplayName": "ADS Time",
"DisplayNameKey": "Stat_ADSTime",
"BaseValue": 0.75
},
{
"DisplayName": "Movement Speed Coefficient",
"DisplayNameKey": "Stat_MoveSpeedMultiplier",
"BaseValue": 0.72
},
{
"DisplayName": "ADS Movement Coefficient",
"DisplayNameKey": "Stat_AdsWalkSpeedMultiplier",
"BaseValue": 0.4
},
{
"DisplayName": "Explosion DMG Coefficient",
"DisplayNameKey": "Stat_ExplosionDamageMultiplier",
"BaseValue": 1
},
{
"DisplayName": "Chance to Suffer Debuff",
"DisplayNameKey": "Stat_BuffChance",
"BaseValue": 0
},
{
"DisplayName": "Hip Fire Basic Spread",
"DisplayNameKey": "Stat_DefaultScatter",
"BaseValue": 0.5
},
{
"DisplayName": "Hip Fire Max Spread",
"DisplayNameKey": "Stat_MaxScatter",
"BaseValue": 1.125
},
{
"DisplayName": "Hip Fire Spread Growth",
"DisplayNameKey": "Stat_ScatterGrow",
"BaseValue": 1.5
},
{
"DisplayName": "Hip Fire Spread Recovery",
"DisplayNameKey": "Stat_ScatterRecover",
"BaseValue": 0.4
},
{
"DisplayName": "ADS Initial Spread",
"DisplayNameKey": "Stat_DefaultScatterADS",
"BaseValue": 0.5
},
{
"DisplayName": "ADS Max Spread",
"DisplayNameKey": "Stat_MaxScatterADS",
"BaseValue": 17.5
},
{
"DisplayName": "ADS Spread Growth",
"DisplayNameKey": "Stat_ScatterGrowADS",
"BaseValue": 22
},
{
"DisplayName": "ADS Spread Recovery",
"DisplayNameKey": "Stat_ScatterRecoverADS",
"BaseValue": 0.7
},
{
"DisplayName": "Hip Fire Spread",
"DisplayNameKey": "Stat_ScatterFactor",
"BaseValue": 40
},
{
"DisplayName": "ADS Spread",
"DisplayNameKey": "Stat_ScatterFactorADS",
"BaseValue": 2
},
{
"DisplayName": "Min Vertical Recoil",
"DisplayNameKey": "Stat_RecoilVMin",
"BaseValue": 0.977
},
{
"DisplayName": "Max Vertical Recoil",
"DisplayNameKey": "Stat_RecoilVMax",
"BaseValue": 1.023
},
{
"DisplayName": "Min Horizontal Recoil",
"DisplayNameKey": "Stat_RecoilHMin",
"BaseValue": -0.5
},
{
"DisplayName": "Max Horizontal Recoil",
"DisplayNameKey": "Stat_RecoilHMax",
"BaseValue": 0.5
},
{
"DisplayName": "Recoil Time",
"DisplayNameKey": "Stat_RecoilTime",
"BaseValue": 0.1
},
{
"DisplayName": "Vertical Recoil",
"DisplayNameKey": "Stat_RecoilScaleV",
"BaseValue": 100
},
{
"DisplayName": "Horizontal Recoil",
"DisplayNameKey": "Stat_RecoilScaleH",
"BaseValue": 90
},
{
"DisplayName": "Recoil Recovery Time",
"DisplayNameKey": "Stat_RecoilRecoverTime",
"BaseValue": 0.15
},
{
"DisplayName": "Recoil Recovery",
"DisplayNameKey": "Stat_RecoilRecover",
"BaseValue": 300
},
{
"DisplayName": "Flashlight",
"DisplayNameKey": "Stat_FlashLight",
"BaseValue": 0
}
],
"Effects": [],
"Modifiers": [],
"PluggedIntoSlot": null,
"Constants": [
{
"Value": 100,
"DisplayName": "*Var_MaxDurability*",
"DisplayNameKey": "Var_MaxDurability",
"Type": 1
},
{
"Value": 0.2,
"DisplayName": "*Var_RepairLossRatio*",
"DisplayNameKey": "Var_RepairLossRatio",
"Type": 1
},
{
"Value": "SNP",
"DisplayName": "Caliber",
"DisplayNameKey": "Var_Caliber",
"Type": 4
}
]
}