Back to categoryWeapons
WeaponsM1A
LegendaryID #786民間用のM14。射程が長く命中精度も高いが、とても重い。
Market price
₽ 8,450
Unit weight
4.25 kg
Max durability
100
Caliber
BR
Raid behaviour & handling
- Tradable on market
- Yes
- Drops on death
- Yes
- Repairable
- Yes
- Consumes durability
- Yes
- Sticky item
- No
- Default stack
- 1
Extended ballistics
- Stat_BurstCount
- 1
- アーマー破壊
- 0
- アーマー貫通レベル
- 0
- クリティカルダメージ倍率
- 1.70
- クリティカル率
- 0.23
- ダメージ
- 26
- デバフ命中率
- 0
- マガジン容量
- 10
- リロード時間
- 2.80
- 最大垂直反動
- 1.03
- 最大水平反動
- 0.61
- 最小垂直反動
- 0.97
- 最小水平反動
- -0.39
- 反動回復
- 150
- 反動回復開始時間
- 0.20
- 反動持続時間
- 0.08
- 垂直反動
- 60
- 射撃速度
- 5
- 射程距離
- 32.7
- 弾の発射角度
- 0
- 弾薬の発射数
- 1
- 弾速
- 136
- 懐中電灯
- 0
- 水平反動
- 46
- 照準最大拡散
- 1.32
- 照準初期拡散
- 0.35
- 照準拡散
- 6.58
- 照準拡散回復
- 0.55
- 照準拡散増加
- 0.67
- 照準時間
- 0.60
- 照準移動係数
- 0.40
- 照準距離
- 1.38
- 爆発ダメージ係数
- 1
- 移動速度係数
- 0.82
- 腰撃ち最大拡散
- 1.17
- 腰撃ち初期拡散
- 0.44
- 腰撃ち拡散
- 41
- 腰撃ち拡散回復
- 0.28
- 腰撃ち拡散増加
- 0.61
- 貫通力
- 0
- 音声範囲
- 37.3
Compatible attachment slots
- サイトSlotScope
- マズルSlotMuzzle
- フォアグリップSlotGrip
- ストックSlotStockGunType_AR
- タクティカルSlotTecEquip
- マガジンSlotMagazineGunType_BR
View raw data
{
"ID": 786,
"Caliber": "BR",
"Category": "Weapon",
"DefaultStackCount": 1,
"MaxStackCount": 1,
"Description": "民間用のM14。射程が長く命中精度も高いが、とても重い。",
"DescriptionKey": "Item_BR_M1A_Normal_Desc",
"DisplayName": "M1A",
"DisplayNameKey": "Item_BR_M1A_Normal",
"DisplayQuality": 0,
"Name": "BR_M1A_Normal",
"Quality": 4,
"Price": 8450,
"Tags": [
"Weapon",
"Gun",
"GunType_BR",
"Western",
"Repairable"
],
"MaxDurability": 100,
"Repairable": true,
"CanBeSold": true,
"CanDrop": true,
"Sticky": false,
"UseDurability": true,
"UnitWeight": 4.25,
"Slots": [
{
"Key": "Scope",
"DisplayName": "サイト",
"ExcludeTags": [],
"RequireTags": [
"Scope"
]
},
{
"Key": "Muzzle",
"DisplayName": "マズル",
"ExcludeTags": [
"GunType_PST",
"GunType_SHT",
"GunType_SMG"
],
"RequireTags": [
"Muzzle"
]
},
{
"Key": "Grip",
"DisplayName": "フォアグリップ",
"ExcludeTags": [],
"RequireTags": [
"Grip"
]
},
{
"Key": "Stock",
"DisplayName": "ストック",
"ExcludeTags": [],
"RequireTags": [
"Stock",
"GunType_AR"
]
},
{
"Key": "Tec",
"DisplayName": "タクティカル",
"ExcludeTags": [],
"RequireTags": [
"TecEquip"
]
},
{
"Key": "Mag",
"DisplayName": "マガジン",
"ExcludeTags": [],
"RequireTags": [
"Magazine",
"GunType_BR"
]
}
],
"Stats": [
{
"DisplayName": "ダメージ",
"DisplayNameKey": "Stat_Damage",
"BaseValue": 26
},
{
"DisplayName": "射撃速度",
"DisplayNameKey": "Stat_ShootSpeed",
"BaseValue": 5
},
{
"DisplayName": "マガジン容量",
"DisplayNameKey": "Stat_Capacity",
"BaseValue": 10
},
{
"DisplayName": "リロード時間",
"DisplayNameKey": "Stat_ReloadTime",
"BaseValue": 2.8
},
{
"DisplayName": "*Stat_BurstCount*",
"DisplayNameKey": "Stat_BurstCount",
"BaseValue": 1
},
{
"DisplayName": "弾速",
"DisplayNameKey": "Stat_BulletSpeed",
"BaseValue": 136
},
{
"DisplayName": "射程距離",
"DisplayNameKey": "Stat_BulletDistance",
"BaseValue": 32.7
},
{
"DisplayName": "貫通力",
"DisplayNameKey": "Stat_Penetrate",
"BaseValue": 0
},
{
"DisplayName": "クリティカル率",
"DisplayNameKey": "Stat_CritRate",
"BaseValue": 0.23
},
{
"DisplayName": "クリティカルダメージ倍率",
"DisplayNameKey": "Stat_CritDamageFactor",
"BaseValue": 1.7
},
{
"DisplayName": "アーマー貫通レベル",
"DisplayNameKey": "Stat_ArmorPiercing",
"BaseValue": 0
},
{
"DisplayName": "アーマー破壊",
"DisplayNameKey": "Stat_ArmorBreak",
"BaseValue": 0
},
{
"DisplayName": "弾薬の発射数",
"DisplayNameKey": "Stat_ShotCount",
"BaseValue": 1
},
{
"DisplayName": "弾の発射角度",
"DisplayNameKey": "Stat_ShotAngle",
"BaseValue": 0
},
{
"DisplayName": "音声範囲",
"DisplayNameKey": "Stat_SoundRange",
"BaseValue": 37.3
},
{
"DisplayName": "照準距離",
"DisplayNameKey": "Stat_ADSAimDistanceFactor",
"BaseValue": 1.38
},
{
"DisplayName": "照準時間",
"DisplayNameKey": "Stat_ADSTime",
"BaseValue": 0.6
},
{
"DisplayName": "移動速度係数",
"DisplayNameKey": "Stat_MoveSpeedMultiplier",
"BaseValue": 0.82
},
{
"DisplayName": "照準移動係数",
"DisplayNameKey": "Stat_AdsWalkSpeedMultiplier",
"BaseValue": 0.4
},
{
"DisplayName": "爆発ダメージ係数",
"DisplayNameKey": "Stat_ExplosionDamageMultiplier",
"BaseValue": 1
},
{
"DisplayName": "デバフ命中率",
"DisplayNameKey": "Stat_BuffChance",
"BaseValue": 0
},
{
"DisplayName": "腰撃ち初期拡散",
"DisplayNameKey": "Stat_DefaultScatter",
"BaseValue": 0.439
},
{
"DisplayName": "腰撃ち最大拡散",
"DisplayNameKey": "Stat_MaxScatter",
"BaseValue": 1.171
},
{
"DisplayName": "腰撃ち拡散増加",
"DisplayNameKey": "Stat_ScatterGrow",
"BaseValue": 0.61
},
{
"DisplayName": "腰撃ち拡散回復",
"DisplayNameKey": "Stat_ScatterRecover",
"BaseValue": 0.28
},
{
"DisplayName": "照準初期拡散",
"DisplayNameKey": "Stat_DefaultScatterADS",
"BaseValue": 0.35
},
{
"DisplayName": "照準最大拡散",
"DisplayNameKey": "Stat_MaxScatterADS",
"BaseValue": 1.322
},
{
"DisplayName": "照準拡散増加",
"DisplayNameKey": "Stat_ScatterGrowADS",
"BaseValue": 0.672
},
{
"DisplayName": "照準拡散回復",
"DisplayNameKey": "Stat_ScatterRecoverADS",
"BaseValue": 0.55
},
{
"DisplayName": "腰撃ち拡散",
"DisplayNameKey": "Stat_ScatterFactor",
"BaseValue": 41
},
{
"DisplayName": "照準拡散",
"DisplayNameKey": "Stat_ScatterFactorADS",
"BaseValue": 6.58
},
{
"DisplayName": "最小垂直反動",
"DisplayNameKey": "Stat_RecoilVMin",
"BaseValue": 0.967
},
{
"DisplayName": "最大垂直反動",
"DisplayNameKey": "Stat_RecoilVMax",
"BaseValue": 1.033
},
{
"DisplayName": "最小水平反動",
"DisplayNameKey": "Stat_RecoilHMin",
"BaseValue": -0.391
},
{
"DisplayName": "最大水平反動",
"DisplayNameKey": "Stat_RecoilHMax",
"BaseValue": 0.609
},
{
"DisplayName": "反動持続時間",
"DisplayNameKey": "Stat_RecoilTime",
"BaseValue": 0.08
},
{
"DisplayName": "垂直反動",
"DisplayNameKey": "Stat_RecoilScaleV",
"BaseValue": 60
},
{
"DisplayName": "水平反動",
"DisplayNameKey": "Stat_RecoilScaleH",
"BaseValue": 46
},
{
"DisplayName": "反動回復開始時間",
"DisplayNameKey": "Stat_RecoilRecoverTime",
"BaseValue": 0.2
},
{
"DisplayName": "反動回復",
"DisplayNameKey": "Stat_RecoilRecover",
"BaseValue": 150
},
{
"DisplayName": "懐中電灯",
"DisplayNameKey": "Stat_FlashLight",
"BaseValue": 0
}
],
"Effects": [],
"Modifiers": [],
"PluggedIntoSlot": null,
"Constants": [
{
"Value": 100,
"DisplayName": "*Var_MaxDurability*",
"DisplayNameKey": "Var_MaxDurability",
"Type": 1
},
{
"Value": 0.2,
"DisplayName": "*Var_RepairLossRatio*",
"DisplayNameKey": "Var_RepairLossRatio",
"Type": 1
},
{
"Value": "BR",
"DisplayName": "口径",
"DisplayNameKey": "Var_Caliber",
"Type": 4
}
]
}
WeaponGunGunType_BRWesternRepairable
