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Ammunition로켓탄 Lv.1
Tier 5ID #326발사기 탄약
Market price
₽ 500
Unit weight
0.8 kg
Stack size
x5
Caliber
Rocket
Raid behaviour & handling
- Tradable on market
- Yes
- Drops on death
- Yes
- Repairable
- No
- Consumes durability
- No
- Sticky item
- No
- Default stack
- 1
View raw data
{
"ID": 326,
"Caliber": "Rocket",
"Category": "Bullet",
"DefaultStackCount": 1,
"MaxStackCount": 5,
"Description": "발사기 탄약",
"DescriptionKey": "Item_Bullet_Rocket_Desc",
"DisplayName": "로켓탄 Lv.1",
"DisplayNameKey": "Item_Bullet_Rocket",
"DisplayQuality": 0,
"Name": "Bullet_Rocket",
"Quality": 5,
"Price": 500,
"Tags": [
"Bullet"
],
"MaxDurability": 0,
"Repairable": false,
"CanBeSold": true,
"CanDrop": true,
"Sticky": false,
"UseDurability": false,
"UnitWeight": 0.8,
"Slots": null,
"Stats": [],
"Effects": [],
"Modifiers": null,
"PluggedIntoSlot": null,
"Constants": [
{
"Value": "Rocket",
"DisplayName": "구경",
"DisplayNameKey": "Var_Caliber",
"Type": 4
},
{
"Value": "e_Item_Bullet",
"DisplayName": "*Var_SFX_Put*",
"DisplayNameKey": "Var_SFX_Put",
"Type": 4
},
{
"Value": 0,
"DisplayName": "헤드샷 대미지 버프",
"DisplayNameKey": "Var_CritDamageFactorGain",
"Type": 1
},
{
"Value": 1,
"DisplayName": "대미지 계수",
"DisplayNameKey": "Var_damageMultiplier",
"Type": 1
},
{
"Value": 0,
"DisplayName": "치명타율 버프",
"DisplayNameKey": "Var_CritRateGain",
"Type": 1
},
{
"Value": 3,
"DisplayName": "방어구 관통 레벨",
"DisplayNameKey": "Var_ArmorPiercingGain",
"Type": 1
},
{
"Value": 3,
"DisplayName": "방어구 파괴",
"DisplayNameKey": "Var_ArmorBreakGain",
"Type": 1
},
{
"Value": 12,
"DisplayName": "총기 손상도",
"DisplayNameKey": "Var_DurabilityCost",
"Type": 1
},
{
"Value": 3.5,
"DisplayName": "폭발 범위",
"DisplayNameKey": "Var_ExplosionRange",
"Type": 1
},
{
"Value": 65,
"DisplayName": "폭발 대미지",
"DisplayNameKey": "Var_ExplosionDamage",
"Type": 1
},
{
"Value": 0,
"DisplayName": "이상 확률 계수",
"DisplayNameKey": "Var_buffChanceMultiplier",
"Type": 1
},
{
"Value": 0,
"DisplayName": "출혈 확률",
"DisplayNameKey": "Var_bleedChance",
"Type": 1
}
]
}
Bullet
