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Ammunition中级穿甲箭
Tier 6ID #871能够穿透中级护甲的防护的箭矢。
Market price
₽ 315
Unit weight
0.1 kg
Stack size
x20
Caliber
ARR
Raid behaviour & handling
- Tradable on market
- Yes
- Drops on death
- Yes
- Repairable
- No
- Consumes durability
- No
- Sticky item
- No
- Default stack
- 10
View raw data
{
"ID": 871,
"Caliber": "ARR",
"Category": "Bullet",
"DefaultStackCount": 10,
"MaxStackCount": 20,
"Description": "能够穿透中级护甲的防护的箭矢。",
"DescriptionKey": "Item_Bullet_ARR_Piercing4_Desc",
"DisplayName": "中级穿甲箭",
"DisplayNameKey": "Item_Bullet_ARR_Piercing4",
"DisplayQuality": 4,
"Name": "Bullet_ARR_Piercing4",
"Quality": 6,
"Price": 315,
"Tags": [
"Bullet"
],
"MaxDurability": 0,
"Repairable": false,
"CanBeSold": true,
"CanDrop": true,
"Sticky": false,
"UseDurability": false,
"UnitWeight": 0.1,
"Slots": null,
"Stats": null,
"Effects": [],
"Modifiers": null,
"PluggedIntoSlot": null,
"Constants": [
{
"Value": "ARR",
"DisplayName": "口径",
"DisplayNameKey": "Var_Caliber",
"Type": 4
},
{
"Value": "e_Item_Bullet",
"DisplayName": "*Var_SFX_Put*",
"DisplayNameKey": "Var_SFX_Put",
"Type": 4
},
{
"Value": 0,
"DisplayName": "暴头伤害增益",
"DisplayNameKey": "Var_CritDamageFactorGain",
"Type": 1
},
{
"Value": 1,
"DisplayName": "伤害系数",
"DisplayNameKey": "Var_damageMultiplier",
"Type": 1
},
{
"Value": 0,
"DisplayName": "暴击率增益",
"DisplayNameKey": "Var_CritRateGain",
"Type": 1
},
{
"Value": 4,
"DisplayName": "穿甲等级",
"DisplayNameKey": "Var_ArmorPiercingGain",
"Type": 1
},
{
"Value": 1.15,
"DisplayName": "护甲破坏",
"DisplayNameKey": "Var_ArmorBreakGain",
"Type": 1
},
{
"Value": 0.09,
"DisplayName": "枪械损耗",
"DisplayNameKey": "Var_DurabilityCost",
"Type": 1
},
{
"Value": 0,
"DisplayName": "爆炸范围",
"DisplayNameKey": "Var_ExplosionRange",
"Type": 1
},
{
"Value": 0,
"DisplayName": "爆炸伤害",
"DisplayNameKey": "Var_ExplosionDamage",
"Type": 1
},
{
"Value": 1,
"DisplayName": "异常概率系数",
"DisplayNameKey": "Var_buffChanceMultiplier",
"Type": 1
},
{
"Value": 0.25,
"DisplayName": "流血概率",
"DisplayNameKey": "Var_bleedChance",
"Type": 1
}
]
}
Bullet
