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{
"ID": 1208,
"Caliber": "",
"Category": "Weapon",
"DefaultStackCount": 1,
"MaxStackCount": 1,
"Description": "看上去很普通,但材质好像一点都不普通,甚至可以挡住子弹。",
"DescriptionKey": "Item_ButcherKnife_Desc",
"DisplayName": "猪肉刀",
"DisplayNameKey": "Item_ButcherKnife",
"DisplayQuality": 0,
"Name": "ButcherKnife",
"Quality": 5,
"Price": 3769,
"Tags": [
"Weapon",
"MeleeWeapon",
"DontDropOnDeadInSlot"
],
"MaxDurability": 0,
"Repairable": false,
"CanBeSold": true,
"CanDrop": true,
"Sticky": false,
"UseDurability": false,
"UnitWeight": 2.15,
"Slots": [],
"Stats": [
{
"DisplayName": "伤害",
"DisplayNameKey": "Stat_Damage",
"BaseValue": 27
},
{
"DisplayName": "移动速度系数",
"DisplayNameKey": "Stat_MoveSpeedMultiplier",
"BaseValue": 1
},
{
"DisplayName": "攻击距离",
"DisplayNameKey": "Stat_AttackRange",
"BaseValue": 1.55
},
{
"DisplayName": "*Stat_DealDamageTime*",
"DisplayNameKey": "Stat_DealDamageTime",
"BaseValue": 0.12
},
{
"DisplayName": "攻击速度",
"DisplayNameKey": "Stat_AttackSpeed",
"BaseValue": 2.2
},
{
"DisplayName": "体力消耗",
"DisplayNameKey": "Stat_StaminaCost",
"BaseValue": 0
},
{
"DisplayName": "穿甲等级",
"DisplayNameKey": "Stat_ArmorPiercing",
"BaseValue": 1.5
},
{
"DisplayName": "暴击率",
"DisplayNameKey": "Stat_CritRate",
"BaseValue": 0.2
},
{
"DisplayName": "暴击伤害倍率",
"DisplayNameKey": "Stat_CritDamageFactor",
"BaseValue": 1.6
},
{
"DisplayName": "流血概率",
"DisplayNameKey": "Stat_BleedChance",
"BaseValue": 0.5
}
],
"Effects": [],
"Modifiers": [
{
"DisplayName": "头部护甲",
"DisplayNameKey": "Stat_HeadArmor",
"Order": 0,
"Value": 0.2,
"Target": 2,
"Type": 0
},
{
"DisplayName": "身体护甲",
"DisplayNameKey": "Stat_BodyArmor",
"Order": 0,
"Value": 0.2,
"Target": 2,
"Type": 0
}
],
"PluggedIntoSlot": null,
"Constants": []
}